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Which 3D Animation Software To Get – 3DMax Or Maya

The 3D industry is one of the booming career and education domains in our contemporary society. In fact owing to the full development mainly in technology 3D has become the in-thing and core driving concept in design and animation right across the print and electronic media.

As an aspiring 3D animator, there are various things that you need to know right from the word “go.” The computer edge has made things quite easy and simpler in the design frameworks. There is so many software that has designed to enable models and animators to draft, design and finish their designs and animations. If you are to be a 3D animator that stands out in the highly contested 3D market, you need to know the kinds of software that you would want to work with to make your creations stand out. In this piece, we are reviewing the top design and animations software 3D Mix and Maya.

MakerBot_Digitizer_3d-scannerThe objective here is to highlight the pros and cons of each objective3D software such that after reading here you will know what exactly you want to settle for, and that will also depend on what you want to do with each software. The interesting part about these two competing software is that are owned by the same company. Quite amazing! What this invokes is the logic that the firm would not be attempting to compete against itself. Autodesk owns this software.

Let’s start with 3D Max. This one has been optimized for the architectural and visualization kinds of animations. Maya, on the other hand, is the best pick for TV and film productions. The reason to this is that objective3D Max is loaded with conceptual modeling tools that cater to large scale creation while at the same time it works well with other Autodesk product lines. On the other side, Maya is great with tasks that entail character rigging as well an animation layering. Maya also does well for jobs that involve handling capabilities and Maya has motion capture prowess that outsmarts 3D Max.

Still on Maya- this one has a huge edge over objective3D max when it comes to Nurbs modeling. The fact behind this is that the software has taken a different approach in this regard and by extension this means that the application is more user-friendly on this regard. What you need to know about Nurbs briefly is that these are complex surfaces. Maya has an excellent capability of simulating realistic animations and effects. Of course, 3D Max is more affordable than Maya for complex and architectural designs and animations Maya is the best pick.